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Part of The Lost Caverns of Ixalan
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Creature — Vampire Soldier
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Charismatic Conqueror
3%
Live Inclusion
Times Brought
913
Decks Running
424
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=169
11%
T1
24%
T2
11%
T3
7%
T4
7%
T5
35%
T6-9
5%
T10+
Median
4
P25
2
· P75
7
· max
16
On curve
35%
(41 / 169 cast on T2)
Cast same turn as drawn
49%
The "good card" funnel
914 brought · 384 playersBrought to game
914
Ever drawn
211
Reached battlefield
169
Still on board at game end
70
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 28% of the time (n=150) , vs 27% when it never left the library (n=589).
When players drew this card but left it in hand, they won 26% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -6.9pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
228 instances2.6%
Library
30.7%
Battlefield
38.6%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
108 decks
-
2
Clavileño, First of the Blessed
24 decks
-
3
Marneus Calgar
22 decks
-
4
Caesar, Legion's Emperor
19 decks
-
5
Arabella, Abandoned Doll
18 decks
-
6
Silverquill, the Disputant
16 decks
-
7
Baylen, the Haymaker
14 decks
-
8
Kambal, Profiteering Mayor
13 decks
-
9
Winota, Joiner of Forces
12 decks
-
10
Isshin, Two Heavens as One
10 decks
Card text
Charismatic Conqueror
Creature — Vampire Soldier
Vigilance
Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
2 / 2
The Lost Caverns of Ixalan Commander (LCC)
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Rare
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Illustrated by Bram Sels
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.