collections_bookmark
Part of The Lost Caverns of Ixalan
·
Creature — Vampire Soldier
·
The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Charismatic Conqueror
3%
Live Inclusion
Times Brought
2064
Decks Running
820
Median Cast Turn
4
Drawn → Played
82%
Format
First-cast turn
n=397
8%
T1
26%
T2
11%
T3
10%
T4
10%
T5
30%
T6-9
5%
T10+
Median
4
P25
2
· P75
6
· max
16
On curve
34%
(103 / 397 cast on T2)
Cast same turn as drawn
44%
The "good card" funnel
2065 brought · 698 playersBrought to game
2065
Ever drawn
483
Reached battlefield
397
Still on board at game end
186
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 30% of the time (n=362) , vs 28% when it never left the library (n=1369).
When players drew this card but left it in hand, they won 28% (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.0pp; 95% confidence interval -3.0pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
516 instances3.1%
Library
36.0%
Battlefield
36.4%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
196 decks
-
2
Clavileño, First of the Blessed
51 decks
-
3
Marneus Calgar
41 decks
-
4
Baylen, the Haymaker
38 decks
-
5
Caesar, Legion's Emperor
34 decks
-
6
Arabella, Abandoned Doll
30 decks
-
7
Silverquill, the Disputant
24 decks
-
8
Winota, Joiner of Forces
21 decks
-
9
Kambal, Profiteering Mayor
19 decks
-
10
Zurgo Stormrender
19 decks
Card text
Charismatic Conqueror
Creature — Vampire Soldier
Vigilance
Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.
2 / 2
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Bram Sels
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.