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Part of March of the Machine
·
Enchantment
·
March of the Machine Commander (MOC)
Card Preview
Chivalric Alliance
Times Brought
249
Decks Running
114
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Chivalric Alliance
Enchantment
Whenever you attack with two or more creatures, draw a card.
, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Jim Pavelec
Final zone distribution
54 instances3.7%
Library
59.3%
Battlefield
11.1%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
33 decks
-
2
Giada, Font of Hope
11 decks
-
3
Isshin, Two Heavens as One
6 decks
-
4
Dion, Bahamut's Dominant // Bahamut, Warden of Light
5 decks
-
5
Whtz, the Bibliophile
5 decks
-
6
Arabella, Abandoned Doll
2 decks
-
7
Aurelia, the Warleader
2 decks
-
8
Haytham Kenway
2 decks
-
9
Iroas, God of Victory
2 decks
-
10
MacCready, Lamplight Mayor
2 decks
The "good card" funnel
249 brought · 108 playersBrought to game
249
Ever drawn
52
Reached battlefield
36
Still on board at game end
32
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.0pp
Players who cast this card win 28% of the time (n=25) , vs 27% when it never left the library (n=150).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -10.0pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
17%
T1
11%
T2
14%
T3
14%
T4
8%
T5
33%
T6-9
3%
T10+
Median
4.0
P25
2
· P75
6
· max
10
On curve
28%
(4 / 36 cast on T2)
Cast same turn as drawn
47%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.