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Part of Secrets of Strixhaven
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Instant
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Secrets of Strixhaven (SOS)
Live Play Data
Choreographed Sparks
0%
Live Inclusion
Times Brought
168
Decks Running
82
Median Cast Turn
—
Drawn → Played
67%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
168 brought · 79 playersBrought to game
168
Ever drawn
27
Reached battlefield
18
Still on board at game end
1
≥ +9.2pp
Players who cast this card win 51% of the time (n=17) , vs 20% when it never left the library (n=121).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +31.8pp; 95% confidence interval +9.2pp to +54.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances2.8%
Battlefield
63.9%
Graveyard
13.9%
Exile
19.4%
Hand
Commanders that played this card
in tracked games-
1
Prismari, the Inspiration
5 decks
-
2
Aerid Konstrari
4 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
4 decks
-
4
Vivi Ornitier
4 decks
-
5
Deadpool, Trading Card
3 decks
-
6
Etali, Primal Conqueror // Etali, Primal Sickness
3 decks
-
7
Riku of Many Paths
3 decks
-
8
Ashaya's Enduring Bond
2 decks
-
9
Baeloth Barrityl, Entertainer
2 decks
-
10
Codie, Vociferous Codex
2 decks
Card text
Choreographed Sparks
Instant
This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
Secrets of Strixhaven (SOS)
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Rare
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Illustrated by Paolo Parente
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.