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Part of Commander Masters
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Artifact
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Mystery Booster Commander Edition (MBC)
Live Play Data
Chromatic Lantern
9%
Live Inclusion
Times Brought
7034
Decks Running
3081
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=1249
1%
T1
12%
T2
25%
T3
13%
T4
12%
T5
29%
T6-9
7%
T10+
Median
4
P25
3
· P75
7
· max
23
On curve
39%
(313 / 1249 cast on T3)
Cast same turn as drawn
34%
The "good card" funnel
7037 brought · 2054 playersBrought to game
7037
Ever drawn
1679
Reached battlefield
1249
Still on board at game end
1013
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.1pp
Players who cast this card win 26% of the time (n=1138) , vs 23% when it never left the library (n=4501).
When players drew this card but left it in hand, they won 26% (n=389).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval +0.1pp to +5.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1841 instances2.7%
Library
55.0%
Battlefield
18.3%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
122 decks
-
2
The Ur-Dragon
101 decks
-
3
Leonardo, the Balance
97 decks
-
4
Toph, the First Metalbender
94 decks
-
5
Atraxa, Praetors' Voice
67 decks
-
6
Esika, God of the Tree // The Prismatic Bridge
66 decks
-
7
The First Sliver
66 decks
-
8
Cosmic Spider-Man
57 decks
-
9
Jodah, the Unifier
56 decks
-
10
Frodo, Adventurous Hobbit
54 decks
Card text
Chromatic Lantern
Artifact
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Mystery Booster Commander Edition (MBC)
·
Rare
·
Illustrated by Jung Park
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.