Chromatic Lantern
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Chromatic Lantern
Final zone distribution
1457 instancesCommanders that played this card
in tracked games-
1
Jace, Multiverse Architect
189 decks
-
2
Ashling, the Limitless
143 decks
-
3
The Ur-Dragon
108 decks
-
4
Leonardo, the Balance
92 decks
-
5
Toph, the First Metalbender
79 decks
-
6
The First Sliver
77 decks
-
7
Jodah, the Unifier
65 decks
-
8
Atraxa, Praetors' Voice
58 decks
-
9
Mister Fantastic
57 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
53 decks
The "good card" funnel
6302 brought · 2070 playersOnce cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=853) , vs 23% when it never left the library (n=3615).
When players drew this card but left it in hand, they won 26% (n=204).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval +1.1pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.