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Part of Lorwyn Eclipsed
·
Sorcery
·
Lorwyn Eclipsed (ECL)
Card Preview
Cinder Strike
0%
Decklist Inclusion
Times Brought
77
Decks Running
19
In Decks
96
Decklist Inclusion
0%
Format
Card text
Cinder Strike
Sorcery
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Lorwyn Eclipsed (ECL)
·
Common
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Illustrated by Joshua Raphael
Final zone distribution
27 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
3 decks
-
2
Aegar, the Freezing Flame
1 decks
-
3
Alexios, Deimos of Kosmos
1 decks
-
4
Baron Von Count
1 decks
-
5
Etali, Primal Storm
1 decks
-
6
Fire Lord Azula
1 decks
-
7
Grub, Storied Matriarch // Grub, Notorious Auntie
1 decks
-
8
Heartless Hidetsugu
1 decks
-
9
Homura, Human Ascendant // Homura's Essence
1 decks
-
10
Judith, Carnage Connoisseur
1 decks
The "good card" funnel
77 brought · 19 playersBrought to game
77
Ever drawn
23
Reached battlefield
19
Still on board at game end
0
≥ -13.3pp
Players who cast this card win 26% of the time (n=18) , vs 17% when it never left the library (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval -13.3pp to +32.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.