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Part of Tales of Middle-earth
·
Sorcery
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Card Preview
Claim the Precious
0%
Decklist Inclusion
Times Brought
147
Decks Running
79
In Decks
591
Decklist Inclusion
0%
Format
Card text
Claim the Precious
Sorcery
Destroy target creature. The Ring tempts you.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Common
·
Illustrated by Artur Treffner
Final zone distribution
39 instances2.6%
Library
5.1%
Battlefield
66.7%
Graveyard
12.8%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
36 decks
-
2
Sméagol, Helpful Guide
14 decks
-
3
Lord of the Nazgûl
12 decks
-
4
Frodo, Sauron's Bane
3 decks
-
5
Sauron, Lord of the Rings
2 decks
-
6
Witch-king of Angmar
2 decks
-
7
Frodo, Adventurous Hobbit
1 decks
-
8
Gríma, Saruman's Footman
1 decks
-
9
Jodah, the Unifier
1 decks
-
10
Ratadrabik of Urborg
1 decks
The "good card" funnel
147 brought · 73 playersBrought to game
147
Ever drawn
31
Reached battlefield
23
Still on board at game end
2
≥ +6.0pp
Players who cast this card win 48% of the time (n=21) , vs 22% when it never left the library (n=96).
Observed gap +26.0pp; 95% confidence interval +6.0pp to +46.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
0%
T3
17%
T4
26%
T5
39%
T6-9
17%
T10+
Median
6
P25
5
· P75
9
· max
11
On curve
0%
(0 / 23 cast on T3)
Cast same turn as drawn
27%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.