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Part of Tales of Middle-earth
·
Sorcery
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Claim the Precious
1%
Live Inclusion
Times Brought
390
Decks Running
183
Median Cast Turn
7
Drawn → Played
73%
Format
First-cast turn
n=61
0%
T1
0%
T2
2%
T3
13%
T4
15%
T5
51%
T6-9
20%
T10+
Median
7
P25
5
· P75
9
· max
20
On curve
2%
(1 / 61 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
390 brought · 164 playersBrought to game
390
Ever drawn
84
Reached battlefield
61
Still on board at game end
3
≥ +10.3pp
Players who cast this card win 43% of the time (n=56) , vs 21% when it never left the library (n=243).
When players drew this card but left it in hand, they won 17% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.5pp; 95% confidence interval +10.3pp to +34.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances2.0%
Library
2.9%
Battlefield
66.7%
Graveyard
15.7%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
81 decks
-
2
Lord of the Nazgûl
31 decks
-
3
Sméagol, Helpful Guide
24 decks
-
4
Frodo, Sauron's Bane
7 decks
-
5
Frodo, Adventurous Hobbit
6 decks
-
6
Sauron, Lord of the Rings
3 decks
-
7
Sauron, the Necromancer
3 decks
-
8
The Great Goblin
3 decks
-
9
Witch-king of Angmar
3 decks
-
10
Bilbo, Birthday Celebrant
2 decks
Card text
Claim the Precious
Sorcery
Destroy target creature. The Ring tempts you.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Common
·
Illustrated by Artur Treffner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.