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Part of Commander Masters
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Cleansing Nova
2%
Decklist Inclusion
Times Brought
442
Decks Running
237
In Decks
1682
Decklist Inclusion
2%
Format
Final zone distribution
109 instances1.8%
Library
2.8%
Battlefield
56.0%
Graveyard
15.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
67 decks
-
2
Mister Fantastic
19 decks
-
3
Giada, Font of Hope
12 decks
-
4
Isperia, Supreme Judge
8 decks
-
5
Avacyn, Angel of Hope
6 decks
-
6
Invisible Woman
6 decks
-
7
The First Sliver
6 decks
-
8
Anti-Venom, Horrifying Healer
4 decks
-
9
Gisela, the Broken Blade
4 decks
-
10
Sliver Gravemother
4 decks
The "good card" funnel
445 brought · 224 playersBrought to game
445
Ever drawn
102
Reached battlefield
68
Still on board at game end
3
≥ -11.7pp
Players who cast this card win 23% of the time (n=65) , vs 24% when it never left the library (n=300).
When players drew this card but left it in hand, they won 38% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.1pp; 95% confidence interval -11.7pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=68
0%
T1
0%
T2
0%
T3
3%
T4
6%
T5
68%
T6-9
24%
T10+
Median
8.0
P25
6
· P75
9
· max
14
On curve
9%
(4 / 68 cast on T5)
Cast same turn as drawn
26%
68 of 100 times cast
68%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.