collections_bookmark
Part of Commander Masters
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Cleansing Nova
Times Brought
473
Decks Running
279
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cleansing Nova
Sorcery
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Vlad Petruchik
Final zone distribution
117 instances2.6%
Library
4.3%
Battlefield
52.1%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
70 decks
-
2
Mister Fantastic
31 decks
-
3
Giada, Font of Hope
21 decks
-
4
Invisible Woman
13 decks
-
5
Isperia, Supreme Judge
11 decks
-
6
Bruna, the Fading Light
8 decks
-
7
The First Sliver
7 decks
-
8
Sliver Gravemother
6 decks
-
9
Avacyn, Angel of Hope
4 decks
-
10
Brago, King Eternal
4 decks
The "good card" funnel
473 brought · 261 playersBrought to game
473
Ever drawn
106
Reached battlefield
59
Still on board at game end
5
≥ -12.7pp
Players who cast this card win 22% of the time (n=50) , vs 27% when it never left the library (n=268).
When players drew this card but left it in hand, they won 21% (n=34) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -5.4pp; 95% confidence interval -12.7pp to +1.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
2%
T1
0%
T2
0%
T3
0%
T4
12%
T5
58%
T6-9
29%
T10+
Median
8
P25
6
· P75
10
· max
30
On curve
14%
(7 / 59 cast on T5)
Cast same turn as drawn
26%
59 of 100 times cast
59%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.