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Part of Commander Masters
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#6 white board wipe
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Cleansing Nova
Times Brought
1667
Decks Running
908
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Cleansing Nova
Sorcery
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Vlad Petruchik
Final zone distribution
355 instances3.1%
Library
4.2%
Battlefield
50.1%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
229 decks
-
2
Y'shtola, Night's Blessed
187 decks
-
3
Mister Fantastic
57 decks
-
4
Invisible Woman
31 decks
-
5
Isperia, Supreme Judge
22 decks
-
6
Bruna, the Fading Light
20 decks
-
7
Sliver Gravemother
19 decks
-
8
The First Sliver
15 decks
-
9
Gisela, the Broken Blade
14 decks
-
10
Avacyn, Angel of Hope
13 decks
The "good card" funnel
1667 brought · 821 playersBrought to game
1667
Ever drawn
331
Reached battlefield
187
Still on board at game end
15
≥ -7.9pp
Players who cast this card win 22% of the time (n=143) , vs 26% when it never left the library (n=877).
When players drew this card but left it in hand, they won 25% (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.5pp; 95% confidence interval -7.9pp to +0.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=187
1%
T1
0%
T2
1%
T3
3%
T4
10%
T5
62%
T6-9
24%
T10+
Median
8
P25
6
· P75
9
· max
30
On curve
14%
(19 / 187 cast on T5)
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.