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Part of Bloomburrow
·
Creature — Human Scout
·
Foundations (FDN)
Live Play Data
Cloudblazer
2%
Live Inclusion
Times Brought
460
Decks Running
244
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=61
0%
T1
2%
T2
3%
T3
10%
T4
18%
T5
46%
T6-9
21%
T10+
Median
7
P25
5
· P75
9
· max
17
On curve
33%
(11 / 61 cast on T5)
Cast same turn as drawn
26%
The "good card" funnel
460 brought · 232 playersBrought to game
460
Ever drawn
109
Reached battlefield
61
Still on board at game end
27
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.2pp
Players who cast this card win 38% of the time (n=58) , vs 22% when it never left the library (n=291).
When players drew this card but left it in hand, they won 31% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval +3.2pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
116 instances1.7%
Library
23.3%
Battlefield
35.3%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Zinnia, Valley's Voice
70 decks
-
2
Brago, King Eternal
31 decks
-
3
Isperia, Supreme Judge
29 decks
-
4
Sefris of the Hidden Ways
15 decks
-
5
Arthur, Marigold Knight
10 decks
-
6
Kangee, Sky Warden
10 decks
-
7
Ranar the Ever-Watchful
9 decks
-
8
Niko, Light of Hope
8 decks
-
9
Whtz, the Bibliophile
7 decks
-
10
Atraxa, Grand Unifier
6 decks
Card text
Cloudblazer
Creature — Human Scout
Flying
When this creature enters, you gain 2 life and draw two cards.
2 / 2
Foundations (FDN)
·
Uncommon
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.