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Part of Tales of Middle-earth
·
Artifact
·
Ravnica Remastered (RVR)
Live Play Data
Cloudstone Curio
1%
Live Inclusion
Times Brought
255
Decks Running
127
Median Cast Turn
5.0
Drawn → Played
60%
Format
First-cast turn
n=42
2%
T1
10%
T2
10%
T3
14%
T4
21%
T5
33%
T6-9
10%
T10+
Median
5.0
P25
4
· P75
7
· max
14
On curve
21%
(4 / 42 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
255 brought · 123 playersBrought to game
255
Ever drawn
70
Reached battlefield
42
Still on board at game end
32
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.0pp
Players who cast this card win 27% of the time (n=38) , vs 19% when it never left the library (n=153).
When players drew this card but left it in hand, they won 10% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval -6.0pp to +22.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
84 instances7.1%
Library
38.1%
Battlefield
20.2%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Ayula, Queen Among Bears
6 decks
-
2
Flubs, the Fool
6 decks
-
3
Rendmaw, Creaking Nest
6 decks
-
4
Edgar Markov
5 decks
-
5
Norin the Wary
5 decks
-
6
Animar, Soul of Elements
4 decks
-
7
Baylen, the Haymaker
4 decks
-
8
Chulane, Teller of Tales
4 decks
-
9
Etali, Primal Conqueror // Etali, Primal Sickness
4 decks
-
10
Beluna Grandsquall // Seek Thrills
3 decks
Card text
Cloudstone Curio
Artifact
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Ravnica Remastered (RVR)
·
Mythic
·
Illustrated by Heather Hudson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.