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Common Crook card art
Live Play Data

Common Crook

{1} {B} · Creature — Human Rogue Villain · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
188
Decks Running
70
Median Cast Turn
5
Drawn → Played
75%
Format

First-cast turn

n=43
0%
T1
30%
T2
7%
T3
12%
T4
7%
T5
30%
T6-9
14%
T10+
Median 5 P25 2 · P75 8 · max 13
On curve 30% (13 / 43 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

188 brought · 63 players
Brought to game
188
Ever drawn
57
Reached battlefield
43
Still on board at game end
13

Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.6pp

Players who cast this card win 30% of the time (n=42) , vs 18% when it never left the library (n=122).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.9pp; 95% confidence interval -1.6pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

60 instances
5.0%
Library
21.7%
Battlefield
46.7%
Graveyard
8.3%
Exile
Card text
Common Crook card

Common Crook

{1} {B}
Creature — Human Rogue Villain
When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
2 / 2
Marvel Super Heroes Commander (MSC) · Common · Illustrated by Ben Harvey

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.