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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Live Play Data
Commune with Evil
0%
Live Inclusion
Times Brought
119
Decks Running
45
Median Cast Turn
6.0
Drawn → Played
63%
Format
First-cast turn
n=20
0%
T1
0%
T2
5%
T3
15%
T4
20%
T5
55%
T6-9
5%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
5%
(1 / 20 cast on T3)
The "good card" funnel
119 brought · 42 playersBrought to game
119
Ever drawn
32
Reached battlefield
20
Still on board at game end
1
≥ -24.9pp
Players who cast this card win 11% of the time (n=19) , vs 19% when it never left the library (n=71).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -8.5pp; 95% confidence interval -24.9pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances2.4%
Battlefield
42.9%
Graveyard
26.2%
Exile
28.6%
Hand
Commanders that played this card
in tracked games-
1
Moseo, Vein's New Dean
4 decks
-
2
Fandaniel, Telophoroi Ascian
3 decks
-
3
Doctor Doom, Unrivaled
2 decks
-
4
Marina Vendrell
2 decks
-
5
Sephiroth, Planet's Heir
2 decks
-
6
Trazyn the Infinite
2 decks
-
7
Uldaros Theorix
2 decks
-
8
Blech, Loafing Pest
1 decks
-
9
Chatterfang, Squirrel General
1 decks
-
10
Felothar, Dawn of the Abzan
1 decks
Card text
Commune with Evil
Sorcery
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.
Duskmourn: House of Horror (DSK)
·
Uncommon
·
Illustrated by Ovidio Cartagena
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.