Card Preview
Concordant Crossroads
1%
Decklist Inclusion
Times Brought
413
Decks Running
207
In Decks
1312
Decklist Inclusion
1%
Format
Card text
Concordant Crossroads
World Enchantment
All creatures have haste.
Double Masters 2022 (2X2)
·
Mythic
·
Illustrated by Alayna Danner
Final zone distribution
111 instances2.7%
Library
58.6%
Battlefield
11.7%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
30 decks
-
2
Ghalta, Primal Hunger
8 decks
-
3
Fynn, the Fangbearer
7 decks
-
4
Chatterfang, Squirrel General
5 decks
-
5
Lathril, Blade of the Elves
5 decks
-
6
Teval, the Balanced Scale
5 decks
-
7
Marwyn, the Nurturer
4 decks
-
8
Clement, the Worrywort
3 decks
-
9
Kynaios and Tiro of Meletis
3 decks
-
10
Lumra, Bellow of the Woods
3 decks
The "good card" funnel
413 brought · 187 playersBrought to game
413
Ever drawn
103
Reached battlefield
74
Still on board at game end
65
Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 30% of the time (n=67) , vs 26% when it never left the library (n=259).
When players drew this card but left it in hand, they won 22% (n=27) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.0pp; 95% confidence interval -6.9pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=74
14%
T1
7%
T2
8%
T3
12%
T4
11%
T5
38%
T6-9
11%
T10+
Median
5.0
P25
3
· P75
7
· max
18
On curve
14%
(10 / 74 cast on T1)
Cast same turn as drawn
53%
74 of 100 times cast
74%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.