Live Play Data
Concordant Crossroads
3%
Live Inclusion
Times Brought
1614
Decks Running
675
Median Cast Turn
6.0
Drawn → Played
73%
Format
First-cast turn
n=302
11%
T1
8%
T2
8%
T3
8%
T4
13%
T5
43%
T6-9
9%
T10+
Median
6.0
P25
3
· P75
7
· max
19
On curve
11%
(34 / 302 cast on T1)
Cast same turn as drawn
51%
The "good card" funnel
1614 brought · 586 playersBrought to game
1614
Ever drawn
412
Reached battlefield
302
Still on board at game end
249
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.3pp
Players who cast this card win 40% of the time (n=272) , vs 26% when it never left the library (n=1004).
When players drew this card but left it in hand, they won 23% (n=98).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.2pp; 95% confidence interval +8.3pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
450 instances2.0%
Library
55.3%
Battlefield
16.0%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
75 decks
-
2
Ghalta, Primal Hunger
32 decks
-
3
Fynn, the Fangbearer
22 decks
-
4
The Notary Hobbits
22 decks
-
5
Thranduil, the Elvenking
16 decks
-
6
Chatterfang, Squirrel General
13 decks
-
7
Lathril, Blade of the Elves
13 decks
-
8
Sythis, Harvest's Hand
11 decks
-
9
Selvala, Heart of the Wilds
10 decks
-
10
Shroofus Sproutsire
8 decks
Card text
Concordant Crossroads
World Enchantment
All creatures have haste.
Double Masters 2022 (2X2)
·
Mythic
·
Illustrated by Alayna Danner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.