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Part of The Lost Caverns of Ixalan
·
Instant
·
The Lost Caverns of Ixalan (LCI)
Card Preview
Confounding Riddle
0%
Decklist Inclusion
Times Brought
80
Decks Running
52
In Decks
232
Decklist Inclusion
0%
Format
Card text
Confounding Riddle
Instant
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays
.
The Lost Caverns of Ixalan (LCI)
·
Uncommon
·
Illustrated by A. M. Sartor
Final zone distribution
35 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Riku of Many Paths
4 decks
-
2
Melek, Reforged Researcher
3 decks
-
3
Sin, Spira's Punishment
3 decks
-
4
Codie, Vociferous Codex
2 decks
-
5
Cormela, Glamour Thief
2 decks
-
6
Emet-Selch of the Third Seat
2 decks
-
7
Jin-Gitaxias // The Great Synthesis
2 decks
-
8
Octavia, Living Thesis
2 decks
-
9
Ovika, Enigma Goliath
2 decks
-
10
Y'shtola, Night's Blessed
2 decks
The "good card" funnel
80 brought · 52 playersBrought to game
80
Ever drawn
32
Reached battlefield
24
Still on board at game end
0
≥ -3.2pp
Players who cast this card win 37% of the time (n=23) , vs 19% when it never left the library (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.9pp; 95% confidence interval -3.2pp to +39.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
4%
T3
8%
T4
21%
T5
58%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
4%
(1 / 24 cast on T3)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.