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Live Play Data

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{1} {U} · Enchantment · Masters Edition IV (ME4)
1%
Live Inclusion
Times Brought
357
Decks Running
167
Median Cast Turn
6.0
Drawn → Played
62%
Format

First-cast turn

n=60
2%
T1
7%
T2
15%
T3
10%
T4
13%
T5
50%
T6-9
3%
T10+
Median 6.0 P25 4 · P75 8 · max 10
On curve 8% (4 / 60 cast on T2) Cast same turn as drawn 47%

The "good card" funnel

357 brought · 152 players
Brought to game
357
Ever drawn
97
Reached battlefield
60
Still on board at game end
35

Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.0pp

Players who cast this card win 42% of the time (n=56) , vs 30% when it never left the library (n=198).

When players drew this card but left it in hand, they won 38% (n=32).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +12.0pp; 95% confidence interval -2.0pp to +25.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

108 instances
5.6%
Library
32.4%
Battlefield
24.1%
Graveyard
9.3%
Exile

Commanders that played this card

in tracked games
Card text
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{1} {U}
Enchantment
You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Masters Edition IV (ME4) · Rare · Illustrated by Amy Weber

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.