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Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
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Final zone distribution
45 instancesCommanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
22 decks
-
2
Urza, Lord High Artificer
19 decks
-
3
Whtz, the Bibliophile
4 decks
-
4
Atraxa, Grand Unifier
2 decks
-
5
Baral, Chief of Compliance
2 decks
-
6
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
2 decks
-
7
Infinite Guideline Station
2 decks
-
8
Mendicant Core, Guidelight
2 decks
-
9
Tameshi, Reality Architect
2 decks
-
10
Vivi Ornitier
2 decks
The "good card" funnel
208 brought · 97 playersOnce cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=19) , vs 21% when it never left the library (n=114).
When players drew this card but left it in hand, they won 20% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval -0.9pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.