collections_bookmark Part of Modern Horizons 3
Corrupted Crossroads card art
Live Play Data

Corrupted Crossroads

Land · Oath of the Gatewatch (OGW)
0%
Live Inclusion
Times Brought
214
Decks Running
118
Median Cast Turn
3.0
Drawn → Played
72%
Format

First-cast turn

n=36
22%
T1
17%
T2
19%
T3
6%
T4
8%
T5
22%
T6-9
6%
T10+
Median 3.0 P25 2 · P75 6 · max 11
Cast same turn as drawn 49%

The "good card" funnel

214 brought · 108 players
Brought to game
214
Ever drawn
50
Reached battlefield
36
Still on board at game end
33

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.9pp

Players who cast this card win 20% of the time (n=33) , vs 23% when it never left the library (n=137).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -2.5pp; 95% confidence interval -16.9pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

53 instances
1.9%
Library
62.3%
Battlefield
15.1%
Graveyard
20.8%
Hand

Commanders that played this card

in tracked games
Card text
Corrupted Crossroads card

Corrupted Crossroads

Land
{T}: Add {C}. ({C} represents colorless mana.) {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
Oath of the Gatewatch (OGW) · Rare · Illustrated by Ryan Pancoast

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.