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Part of Modern Horizons 3
: Add
. (
represents colorless mana.)
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a spell with devoid.
Card Preview
Corrupted Crossroads
Land
·
Oath of the Gatewatch (OGW)
0%
Decklist Inclusion
Times Brought
115
Decks Running
60
In Decks
489
Decklist Inclusion
0%
Format
Card text
Corrupted Crossroads
Land
Oath of the Gatewatch (OGW)
·
Rare
·
Illustrated by Ryan Pancoast
Final zone distribution
26 instances3.8%
Library
73.1%
Battlefield
15.4%
Graveyard
7.7%
Hand
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
44 decks
-
2
Azlask, the Swelling Scourge
8 decks
-
3
Animar, Soul of Elements
3 decks
-
4
Honest Rutstein
1 decks
-
5
Kenrith, the Returned King
1 decks
-
6
Vela the Night-Clad
1 decks
-
7
Voja, Jaws of the Conclave
1 decks
- 8 Zhulodok, Void Gorger 1 decks
The "good card" funnel
115 brought · 57 playersBrought to game
115
Ever drawn
24
Reached battlefield
20
Still on board at game end
19
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -28.4pp
Players who cast this card win 18% of the time (n=20) , vs 28% when it never left the library (n=78).
Observed gap -10.1pp; 95% confidence interval -28.4pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
20%
T1
20%
T2
15%
T3
5%
T4
10%
T5
25%
T6-9
5%
T10+
Median
3.0
P25
2
· P75
6
· max
11
Cast same turn as drawn
50%
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.