auto_awesome #24 in White Commander Staples
Cosmic Intervention card art
Live Play Data

Cosmic Intervention

{3} {W} · Instant · Kaldheim Commander (KHC)
1%
Live Inclusion
Times Brought
310
Decks Running
174
Median Cast Turn
8.0
Drawn → Played
30%
Format

First-cast turn

n=24
4%
T1
0%
T2
0%
T3
4%
T4
4%
T5
54%
T6-9
33%
T10+
Median 8.0 P25 7 · P75 11 · max 18
On curve 8% (1 / 24 cast on T4) Cast same turn as drawn 39%

The "good card" funnel

310 brought · 159 players
Brought to game
310
Ever drawn
80
Reached battlefield
24
Still on board at game end
9
≥ -2.0pp

Players who cast this card win 45% of the time (n=23) , vs 26% when it never left the library (n=188).

When players drew this card but left it in hand, they won 28% (n=51).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +18.6pp; 95% confidence interval -2.0pp to +39.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

98 instances
2.0%
Library
9.2%
Battlefield
28.6%
Graveyard
20.4%
Exile

Commanders that played this card

in tracked games
Card text
Cosmic Intervention card

Cosmic Intervention

{3} {W}
Instant
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Kaldheim Commander (KHC) · Rare · Illustrated by Alexander Mokhov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.