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Part of Outlaws of Thunder Junction
·
Sorcery
·
Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Council's Judgment
1%
Live Inclusion
Times Brought
596
Decks Running
275
Median Cast Turn
6
Drawn → Played
61%
Format
First-cast turn
n=83
0%
T1
4%
T2
7%
T3
6%
T4
24%
T5
45%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
11%
(6 / 83 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
596 brought · 247 playersBrought to game
596
Ever drawn
137
Reached battlefield
83
Still on board at game end
4
≥ -9.2pp
Players who cast this card win 27% of the time (n=74) , vs 26% when it never left the library (n=381).
When players drew this card but left it in hand, they won 24% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -9.2pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
156 instances3.2%
Library
2.6%
Battlefield
50.0%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
29 decks
-
2
Tivit, Seller of Secrets
22 decks
-
3
Olivia, Opulent Outlaw
20 decks
-
4
Gluntch, the Bestower
16 decks
-
5
Kenrith, the Returned King
13 decks
-
6
Queen Marchesa
13 decks
-
7
Kynaios and Tiro of Meletis
10 decks
-
8
Whtz, the Bibliophile
10 decks
-
9
Breena, the Demagogue
9 decks
-
10
Kaalia of the Vast
7 decks
Card text
Council's Judgment
Sorcery
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.