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Part of Outlaws of Thunder Junction
·
Sorcery
·
Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Council's Judgment
1%
Live Inclusion
Times Brought
450
Decks Running
222
Median Cast Turn
6.0
Drawn → Played
59%
Format
First-cast turn
n=62
0%
T1
3%
T2
8%
T3
5%
T4
26%
T5
47%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
11%
(5 / 62 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
450 brought · 206 playersBrought to game
450
Ever drawn
105
Reached battlefield
62
Still on board at game end
2
≥ -16.0pp
Players who cast this card win 21% of the time (n=53) , vs 25% when it never left the library (n=284).
When players drew this card but left it in hand, they won 27% (n=38).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.0pp; 95% confidence interval -16.0pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
118 instances2.5%
Library
1.7%
Battlefield
52.5%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
23 decks
-
2
Olivia, Opulent Outlaw
18 decks
-
3
Tivit, Seller of Secrets
16 decks
-
4
Gluntch, the Bestower
12 decks
-
5
Queen Marchesa
11 decks
-
6
Breena, the Demagogue
9 decks
-
7
Kenrith, the Returned King
9 decks
-
8
Kynaios and Tiro of Meletis
8 decks
-
9
Whtz, the Bibliophile
8 decks
-
10
Kaalia of the Vast
6 decks
Card text
Council's Judgment
Sorcery
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Outlaws of Thunder Junction Commander (OTC)
·
Rare
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.