Live Play Data
Court of Cunning
1%
Live Inclusion
Times Brought
917
Decks Running
371
Median Cast Turn
6.0
Drawn → Played
60%
Format
First-cast turn
n=100
0%
T1
2%
T2
11%
T3
14%
T4
13%
T5
44%
T6-9
16%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
13%
(11 / 100 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
917 brought · 349 playersBrought to game
917
Ever drawn
166
Reached battlefield
100
Still on board at game end
65
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.0pp
Players who cast this card win 30% of the time (n=91) , vs 18% when it never left the library (n=597).
When players drew this card but left it in hand, they won 18% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval +3.0pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
240 instances3.8%
Library
27.1%
Battlefield
37.5%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
71 decks
-
2
Obeka, Splitter of Seconds
33 decks
-
3
Bruvac the Grandiloquent
31 decks
-
4
The Mindskinner
21 decks
-
5
The Wise Mothman
21 decks
-
6
Phenax, God of Deception
18 decks
-
7
Umbris, Fear Manifest
11 decks
-
8
The Master, Transcendent
9 decks
-
9
Zellix, Sanity Flayer
9 decks
-
10
Homer, the Hermit
8 decks
Card text
Court of Cunning
Enchantment
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Commander Legends (CMR)
·
Rare
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.