Court of Cunning card art
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Court of Cunning

{1} {U} {U} · Enchantment · Commander Legends (CMR)
Times Brought
227
Decks Running
117
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Court of Cunning card

Court of Cunning

{1} {U} {U}
Enchantment
When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Commander Legends (CMR) · Rare · Illustrated by Yeong-Hao Han

Final zone distribution

54 instances
29.6%
Battlefield
27.8%
Graveyard
14.8%
Exile
27.8%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

228 brought · 111 players
Brought to game
228
Ever drawn
39
Reached battlefield
22
Still on board at game end
16

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.4pp

Players who cast this card win 21% of the time (n=18) , vs 22% when it never left the library (n=140).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.3pp; 95% confidence interval -13.4pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
9%
T2
27%
T3
32%
T4
5%
T5
18%
T6-9
9%
T10+
Median 4.0 P25 3 · P75 7 · max 14
On curve 36% (6 / 22 cast on T3) Cast same turn as drawn 24%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.