collections_bookmark Part of Modern Horizons 3
Crabomination card art
Live Play Data

Crabomination

{4} {B} {B} · Creature — Crab Demon · Modern Horizons 3 (MH3)
0%
Live Inclusion
Times Brought
170
Decks Running
69
Median Cast Turn
7
Drawn → Played
68%
Format

First-cast turn

n=25
0%
T1
0%
T2
0%
T3
8%
T4
12%
T5
64%
T6-9
16%
T10+
Median 7 P25 6 · P75 8 · max 12
On curve 36% (4 / 25 cast on T6) Cast same turn as drawn 20%

The "good card" funnel

170 brought · 70 players
Brought to game
170
Ever drawn
37
Reached battlefield
25
Still on board at game end
12

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -23.8pp

Players who cast this card win 13% of the time (n=23) , vs 21% when it never left the library (n=104).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -7.9pp; 95% confidence interval -23.8pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

46 instances
6.5%
Library
26.1%
Battlefield
45.7%
Graveyard
2.2%
Exile

Commanders that played this card

in tracked games
Card text
Crabomination card

Crabomination

{4} {B} {B}
Creature — Crab Demon
Emerge from artifact {5}{B}{B} (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.) When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
5 / 5
Modern Horizons 3 (MH3) · Rare · Illustrated by Nicholas Gregory

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.