Card Preview
Cragcrown Pathway // Timbercrown Pathway
Land // Land
·
Zendikar Rising (ZNR)
1%
Decklist Inclusion
Times Brought
214
Decks Running
112
In Decks
1119
Decklist Inclusion
1%
Format
Final zone distribution
66 instances3.0%
Library
63.6%
Battlefield
9.1%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
11 decks
-
2
Kibo, Uktabi Prince
7 decks
-
3
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
7 decks
-
4
Pantlaza, Sun-Favored
4 decks
-
5
Atla Palani, Nest Tender
3 decks
-
6
Chishiro, the Shattered Blade
3 decks
-
7
Korvold, Fae-Cursed King
3 decks
-
8
Raggadragga, Goreguts Boss
3 decks
-
9
Wolverine, Best There Is
3 decks
-
10
Anzrag, the Quake-Mole
2 decks
The "good card" funnel
214 brought · 110 playersBrought to game
214
Ever drawn
61
Reached battlefield
44
Still on board at game end
42
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.7pp
Players who cast this card win 34% of the time (n=44) , vs 24% when it never left the library (n=137).
When players drew this card but left it in hand, they won 29% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.7pp; 95% confidence interval -4.7pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
7%
T1
18%
T2
9%
T3
16%
T4
11%
T5
34%
T6-9
5%
T10+
Median
4.5
P25
3
· P75
7
· max
11
Cast same turn as drawn
38%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.