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Part of Fallout
·
Legendary Creature — Human Soldier
·
Fallout (PIP)
Live Play Data
Craig Boone, Novac Guard
1%
Live Inclusion
Times Brought
138
Decks Running
65
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=28
0%
T1
4%
T2
11%
T3
14%
T4
14%
T5
46%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
15
On curve
14%
(3 / 28 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
138 brought · 63 playersBrought to game
138
Ever drawn
34
Reached battlefield
25
Still on board at game end
11
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 39% of the time (n=23) , vs 19% when it never left the library (n=88).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.1pp; 95% confidence interval -0.1pp to +40.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances30.6%
Battlefield
41.7%
Graveyard
5.6%
Exile
22.2%
Hand
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
43 decks
-
2
General Ferrous Rokiric
5 decks
-
3
Isshin, Two Heavens as One
5 decks
-
4
Commander Mustard
3 decks
-
5
Mr. House, President and CEO
2 decks
-
6
Amy Rose
1 decks
-
7
Aragorn, Hornburg Hero
1 decks
-
8
Bre of Clan Stoutarm
1 decks
-
9
Caparocti Sunborn
1 decks
-
10
Gisela, Blade of Goldnight
1 decks
Card text
Craig Boone, Novac Guard
Legendary Creature — Human Soldier
Reach, lifelink
One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.
3 / 3
Fallout (PIP)
·
Uncommon
·
Illustrated by Pierre Raveneau
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.