Card Preview
Crescent Island Temple
Times Brought
100
Decks Running
42
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Crescent Island Temple
Legendary Enchantment — Shrine
When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.)
Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.
Avatar: The Last Airbender (TLA)
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Uncommon
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Illustrated by Luc Courtois
Final zone distribution
31 instances6.5%
Library
45.2%
Battlefield
22.6%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Go-Shintai of Life's Origin
29 decks
-
2
Hei Bai, Forest Guardian
13 decks
The "good card" funnel
100 brought · 41 playersBrought to game
100
Ever drawn
28
Reached battlefield
15
Still on board at game end
14
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.