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Crimson Operative card art
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Crimson Operative

{3} {R} · Artifact Creature — Human Villain · Marvel Super Heroes Commander (MSC)
0%
Decklist Inclusion
Times Brought
5
Decks Running
4
In Decks
22
Decklist Inclusion
0%
Format
Card text
Crimson Operative card

Crimson Operative

{3} {R}
Artifact Creature — Human Villain
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
3 / 2
Marvel Super Heroes Commander (MSC) · Common · Illustrated by Kevin Glint
0 of 100 observed games 0%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.