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Part of Fallout
·
Artifact
·
Double Masters 2022 (2X2)
Card Preview
Crucible of Worlds
2%
Decklist Inclusion
Times Brought
451
Decks Running
204
In Decks
1749
Decklist Inclusion
2%
Format
Final zone distribution
133 instances3.0%
Library
41.4%
Battlefield
23.3%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
19 decks
-
2
Flubs, the Fool
12 decks
-
3
Doctor Doom, King of Latveria
11 decks
-
4
Aesi, Tyrant of Gyre Strait
8 decks
-
5
Tifa Lockhart
6 decks
-
6
Omnath, Locus of Rage
5 decks
-
7
Teval, the Balanced Scale
5 decks
-
8
The Necrobloom
5 decks
-
9
Bristly Bill, Spine Sower
4 decks
-
10
Elesh Norn, Mother of Machines
4 decks
The "good card" funnel
451 brought · 179 playersBrought to game
451
Ever drawn
112
Reached battlefield
77
Still on board at game end
55
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.3pp
Players who cast this card win 35% of the time (n=73) , vs 24% when it never left the library (n=282).
When players drew this card but left it in hand, they won 33% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.9pp; 95% confidence interval +0.3pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=77
0%
T1
5%
T2
23%
T3
18%
T4
13%
T5
35%
T6-9
5%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
29%
(18 / 77 cast on T3)
Cast same turn as drawn
27%
77 of 100 times cast
77%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 620,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.