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Part of The Lost Caverns of Ixalan
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#8 in Orzhov Commander Staples
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Creature — Vampire
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Cruel Celebrant
6%
Live Inclusion
Times Brought
1093
Decks Running
533
Median Cast Turn
5.0
Drawn → Played
80%
Format
First-cast turn
n=206
6%
T1
14%
T2
12%
T3
15%
T4
7%
T5
37%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
7
· max
20
On curve
19%
(28 / 206 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
1094 brought · 484 playersBrought to game
1094
Ever drawn
258
Reached battlefield
206
Still on board at game end
98
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 34% of the time (n=191) , vs 24% when it never left the library (n=703).
When players drew this card but left it in hand, they won 22% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval +3.8pp to +17.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
284 instances1.4%
Library
34.5%
Battlefield
39.1%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
143 decks
-
2
Teysa Karlov
72 decks
-
3
Clavileño, First of the Blessed
35 decks
-
4
Athreos, God of Passage
23 decks
-
5
Caesar, Legion's Emperor
23 decks
-
6
Elas il-Kor, Sadistic Pilgrim
17 decks
-
7
Silverquill, the Disputant
15 decks
-
8
Kambal, Profiteering Mayor
14 decks
-
9
Elenda, the Dusk Rose
10 decks
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10
Amalia Benavides Aguirre
9 decks
Card text
Cruel Celebrant
Creature — Vampire
Whenever this creature or another creature or planeswalker you control dies, each opponent loses 1 life and you gain 1 life.
1 / 2
The Lost Caverns of Ixalan Commander (LCC)
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Uncommon
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Illustrated by Bastien L. Deharme
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.