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Part of Edge of Eternities
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Artifact
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Edge of Eternities (EOE)
Live Play Data
Cryogen Relic
1%
Live Inclusion
Times Brought
183
Decks Running
79
Median Cast Turn
7
Drawn → Played
73%
Format
First-cast turn
n=33
6%
T1
9%
T2
3%
T3
9%
T4
18%
T5
42%
T6-9
12%
T10+
Median
7
P25
4
· P75
8
· max
14
On curve
15%
(3 / 33 cast on T2)
Cast same turn as drawn
45%
The "good card" funnel
183 brought · 84 playersBrought to game
183
Ever drawn
45
Reached battlefield
33
Still on board at game end
18
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.6pp
Players who cast this card win 31% of the time (n=32) , vs 23% when it never left the library (n=125).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval -8.6pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances6.5%
Library
39.1%
Battlefield
34.8%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Brago, King Eternal
13 decks
-
2
Breya, Etherium Shaper
6 decks
-
3
Mishra, Eminent One
6 decks
-
4
Mm'menon, the Right Hand
5 decks
-
5
Urza, Lord High Artificer
5 decks
-
6
Golbez, Crystal Collector
3 decks
-
7
Iron Man, Titan of Innovation
3 decks
-
8
Baeloth Barrityl, Entertainer
2 decks
-
9
Don & Leo, Problem Solvers
2 decks
-
10
Dr. Eggman
2 decks
Card text
Cryogen Relic
Artifact
When this artifact enters or leaves the battlefield, draw a card.

, Sacrifice this artifact: Put a stun counter on up to one target tapped creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Edge of Eternities (EOE)
·
Common
·
Illustrated by Eelis Kyttanen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.