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Crystal Grotto
Land
·
Wilds of Eldraine (WOE)
Times Brought
111
Decks Running
57
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Crystal Grotto
Land
When this land enters, scry 1.
: Add
.
,
: Add one mana of any color.
Wilds of Eldraine (WOE)
·
Common
·
Illustrated by Andreas Zafiratos
Final zone distribution
26 instances80.8%
Battlefield
3.8%
Graveyard
3.8%
Exile
11.5%
Hand
Commanders that played this card
in tracked games-
1
Galadriel of Lothlórien
4 decks
- 2 Molecule Man 4 decks
- 3 Zhulodok, Void Gorger 4 decks
-
4
Kenessos, Priest of Thassa
3 decks
-
5
Sliver Overlord
2 decks
- 6 Ultima, Origin of Oblivion 2 decks
- 7 Ultron, Artificial Malevolence 2 decks
-
8
Animar, Soul of Elements
1 decks
-
9
Arahbo, Roar of the World
1 decks
-
10
Astor, Bearer of Blades
1 decks
The "good card" funnel
111 brought · 54 playersBrought to game
111
Ever drawn
24
Reached battlefield
21
Still on board at game end
21
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.8pp
Players who cast this card win 25% of the time (n=15) , vs 22% when it never left the library (n=61).
Observed gap +3.3pp; 95% confidence interval -10.8pp to +17.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
24%
T1
10%
T2
24%
T3
19%
T4
5%
T5
19%
T6-9
0%
T10+
Median
3
P25
2
· P75
4
· max
8
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.