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Part of Reality Fracture
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#24 red tutor
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Creature — Demon
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Reality Fracture (FRA)
Live Play Data
Curse-Marred Demon
0%
Live Inclusion
Times Brought
150
Decks Running
62
Median Cast Turn
6.5
Drawn → Played
73%
Format
First-cast turn
n=30
0%
T1
0%
T2
3%
T3
17%
T4
23%
T5
43%
T6-9
13%
T10+
Median
6.5
P25
5
· P75
8
· max
21
On curve
20%
(5 / 30 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
150 brought · 54 playersBrought to game
150
Ever drawn
41
Reached battlefield
30
Still on board at game end
18
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.7pp
Players who cast this card win 47% of the time (n=29) , vs 24% when it never left the library (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +23.7pp; 95% confidence interval +4.7pp to +42.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances2.3%
Library
41.9%
Battlefield
30.2%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
6 decks
-
2
Be'lakor, the Dark Master
4 decks
-
3
Kaalia of the Vast
4 decks
-
4
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3 decks
-
5
Doctor Doom, King of Latveria
3 decks
-
6
Norman Osborn // Green Goblin
3 decks
-
7
The Jolly Balloon Man
3 decks
-
8
Vraska, Soul of Stone
3 decks
-
9
Aerid Konstrari
2 decks
-
10
Ingris Stingerquill
2 decks
Card text
Curse-Marred Demon
Creature — Demon
Flying, trample
When this creature enters, search your library for a card, put it into your hand, shuffle, then discard a card at random.
4 / 4
Reality Fracture (FRA)
·
Rare
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.