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Part of Tarkir Dragonstorm
Live Play Data
Dalkovan Encampment
Land
·
Tarkir: Dragonstorm (TDM)
1%
Live Inclusion
Times Brought
252
Decks Running
125
Median Cast Turn
4.0
Drawn → Played
91%
Format
First-cast turn
n=52
15%
T1
19%
T2
13%
T3
12%
T4
4%
T5
33%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
7
· max
11
Cast same turn as drawn
44%
The "good card" funnel
252 brought · 117 playersBrought to game
252
Ever drawn
57
Reached battlefield
52
Still on board at game end
49
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 29% of the time (n=46) , vs 23% when it never left the library (n=168).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -7.3pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances80.3%
Battlefield
9.8%
Graveyard
1.6%
Exile
8.2%
Hand
Commanders that played this card
in tracked games-
1
Zurgo Stormrender
17 decks
-
2
Isshin, Two Heavens as One
15 decks
-
3
Caesar, Legion's Emperor
11 decks
-
4
Arabella, Abandoned Doll
9 decks
-
5
Zurgo, Thunder's Decree
9 decks
-
6
Syr Vondam, Sunstar Exemplar
5 decks
-
7
Elas il-Kor, Sadistic Pilgrim
4 decks
-
8
Athreos, God of Passage
3 decks
-
9
Neriv, Heart of the Storm
3 decks
-
10
Silverquill, the Disputant
3 decks
Card text
Dalkovan Encampment
Land
This land enters tapped unless you control a Swamp or a Mountain.
: Add
.

,
: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Marina Ortega Lorente
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.