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Part of Tarkir Dragonstorm
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Dalkovan Encampment
Land
·
Tarkir: Dragonstorm (TDM)
Times Brought
264
Decks Running
114
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Dalkovan Encampment
Land
This land enters tapped unless you control a Swamp or a Mountain.
: Add
.

,
: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
Tarkir: Dragonstorm (TDM)
·
Rare
·
Illustrated by Marina Ortega Lorente
Final zone distribution
59 instances1.7%
Library
72.9%
Battlefield
6.8%
Graveyard
1.7%
Exile
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
15 decks
-
2
Arabella, Abandoned Doll
10 decks
-
3
Isshin, Two Heavens as One
10 decks
-
4
Syr Vondam, Sunstar Exemplar
8 decks
-
5
Zurgo, Thunder's Decree
8 decks
-
6
Zurgo Stormrender
7 decks
-
7
Silverquill, the Disputant
6 decks
-
8
Kambal, Profiteering Mayor
4 decks
-
9
Amalia Benavides Aguirre
2 decks
-
10
Athreos, God of Passage
2 decks
The "good card" funnel
264 brought · 100 playersBrought to game
264
Ever drawn
58
Reached battlefield
46
Still on board at game end
43
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 28% of the time (n=37) , vs 27% when it never left the library (n=169).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -7.3pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
20%
T1
9%
T2
22%
T3
13%
T4
9%
T5
24%
T6-9
4%
T10+
Median
3.5
P25
2
· P75
6
· max
12
Cast same turn as drawn
56%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.