Card Preview
Dark Deal
Times Brought
486
Decks Running
255
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Dark Deal
Sorcery
Each player discards all the cards in their hand, then draws that many cards minus one.
Avatar: The Last Airbender Eternal (TLE)
·
Uncommon
·
Illustrated by Pisukev
Final zone distribution
116 instances5.2%
Library
10.3%
Battlefield
44.8%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Nekusar, the Mindrazer
62 decks
-
2
Sheoldred, the Apocalypse
47 decks
-
3
Tergrid, God of Fright // Tergrid's Lantern
29 decks
-
4
Tinybones, Bauble Burglar
16 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
8 decks
-
6
Winter, Misanthropic Guide
6 decks
-
7
Doctor Doom, King of Latveria
5 decks
-
8
Norman Osborn // Green Goblin
5 decks
-
9
Valgavoth, Terror Eater
5 decks
-
10
Sauron, the Dark Lord
4 decks
The "good card" funnel
486 brought · 239 playersBrought to game
486
Ever drawn
100
Reached battlefield
50
Still on board at game end
12
≥ -13.3pp
Players who cast this card win 15% of the time (n=42) , vs 21% when it never left the library (n=260).
When players drew this card but left it in hand, they won 27% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.6pp; 95% confidence interval -13.3pp to +2.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=50
4%
T1
6%
T2
2%
T3
10%
T4
26%
T5
42%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
7
· max
12
On curve
12%
(1 / 50 cast on T3)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.