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Part of Marvel Super Heroes
·
Instant
·
Marvel Super Heroes (MSH)
Live Play Data
Dark Deed
0%
Live Inclusion
Times Brought
120
Decks Running
38
Median Cast Turn
7.0
Drawn → Played
71%
Format
First-cast turn
n=20
0%
T1
0%
T2
15%
T3
5%
T4
5%
T5
50%
T6-9
25%
T10+
Median
7.0
P25
6
· P75
10
· max
13
On curve
0%
(0 / 20 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
120 brought · 33 playersBrought to game
120
Ever drawn
28
Reached battlefield
20
Still on board at game end
1
≥ -26.7pp
Players who cast this card win 16% of the time (n=20) , vs 25% when it never left the library (n=70).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -9.1pp; 95% confidence interval -26.7pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances2.6%
Battlefield
71.1%
Graveyard
5.3%
Exile
21.1%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom
4 decks
-
2
Baron Helmut Zemo
2 decks
-
3
Sephiroth, Planet's Heir
2 decks
-
4
Thanos, the Mad Titan
2 decks
-
5
Atraxa, Grand Unifier
1 decks
-
6
Bullseye, Death Dealer
1 decks
-
7
Coram, the Undertaker
1 decks
-
8
Doctor Doom, King of Latveria
1 decks
-
9
Doctor Doom, Unrivaled
1 decks
-
10
Horobi, Death's Wail
1 decks
Card text
Dark Deed
Instant
Target creature gets -4/-4 until end of turn.
Marvel Super Heroes (MSH)
·
Uncommon
·
Illustrated by Lixin Yin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.