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Part of Marvel Super Heroes
·
Instant
·
Marvel Super Heroes (MSH)
Live Play Data
Dark Deed
0%
Live Inclusion
Times Brought
196
Decks Running
52
Median Cast Turn
7
Drawn → Played
77%
Format
First-cast turn
n=33
0%
T1
0%
T2
15%
T3
3%
T4
6%
T5
58%
T6-9
18%
T10+
Median
7
P25
6
· P75
9
· max
17
On curve
0%
(0 / 33 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
196 brought · 46 playersBrought to game
196
Ever drawn
43
Reached battlefield
33
Still on board at game end
1
≥ -16.0pp
Players who cast this card win 23% of the time (n=31) , vs 23% when it never left the library (n=123).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.4pp; 95% confidence interval -16.0pp to +15.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances1.8%
Battlefield
71.4%
Graveyard
7.1%
Exile
19.6%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom
5 decks
-
2
Lagomos, Hand of Hatred
3 decks
-
3
Thanos, the Mad Titan
3 decks
-
4
Baron Helmut Zemo
2 decks
-
5
Bullseye, Death Dealer
2 decks
-
6
Doctor Doom, King of Latveria
2 decks
-
7
Sephiroth, Planet's Heir
2 decks
-
8
Anowon, the Ruin Thief
1 decks
-
9
Atraxa, Grand Unifier
1 decks
-
10
Coram, the Undertaker
1 decks
Card text
Dark Deed
Instant
Target creature gets -4/-4 until end of turn.
Marvel Super Heroes (MSH)
·
Uncommon
·
Illustrated by Lixin Yin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.