Live Play Data
Dark Petition
1%
Live Inclusion
Times Brought
238
Decks Running
121
Median Cast Turn
7
Drawn → Played
51%
Format
First-cast turn
n=25
4%
T1
0%
T2
4%
T3
12%
T4
12%
T5
52%
T6-9
16%
T10+
Median
7
P25
5
· P75
8
· max
12
On curve
32%
(3 / 25 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
238 brought · 117 playersBrought to game
238
Ever drawn
49
Reached battlefield
25
Still on board at game end
1
≥ -8.3pp
Players who cast this card win 41% of the time (n=23) , vs 29% when it never left the library (n=151).
When players drew this card but left it in hand, they won 23% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.8pp; 95% confidence interval -8.3pp to +31.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances3.4%
Library
1.7%
Battlefield
49.2%
Graveyard
13.6%
Exile
Commanders that played this card
in tracked games-
1
K'rrik, Son of Yawgmoth
23 decks
-
2
Witherbloom, the Balancer
14 decks
-
3
Edgar Markov
5 decks
-
4
Silverquill, the Disputant
4 decks
-
5
Codie, Vociferous Codex
2 decks
-
6
Deadpool, Trading Card
2 decks
-
7
Doctor Doom, Unrivaled
2 decks
-
8
Judith, Carnage Connoisseur
2 decks
-
9
Kaalia of the Vast
2 decks
-
10
Phage the Untouchable
2 decks
Card text
Dark Petition
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add 

.
Magic Origins (ORI)
·
Rare
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.