Darkbore Pathway // Slitherbore Pathway card art
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Darkbore Pathway // Slitherbore Pathway

Land // Land · Kaldheim (KHM)
Times Brought
112
Decks Running
70
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Final zone distribution

30 instances
73.3%
Battlefield
13.3%
Graveyard
13.3%
Hand

The "good card" funnel

112 brought · 62 players
Brought to game
112
Ever drawn
28
Reached battlefield
23
Still on board at game end
22

Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.6pp

Players who cast this card win 24% of the time (n=19) , vs 25% when it never left the library (n=70).

Observed gap -1.3pp; 95% confidence interval -13.6pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
43%
T1
4%
T2
4%
T3
4%
T4
13%
T5
26%
T6-9
4%
T10+
Median 3 P25 1 · P75 7 · max 12
Cast same turn as drawn 87%
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.