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Part of Edge of Eternities
·
Artifact Creature — Robot
·
Edge of Eternities (EOE)
Live Play Data
Dauntless Scrapbot
0%
Live Inclusion
Times Brought
143
Decks Running
87
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=26
0%
T1
8%
T2
0%
T3
15%
T4
12%
T5
46%
T6-9
19%
T10+
Median
6.0
P25
5
· P75
9
· max
12
On curve
8%
(0 / 26 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
143 brought · 80 playersBrought to game
143
Ever drawn
35
Reached battlefield
26
Still on board at game end
12
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.5pp
Players who cast this card win 22% of the time (n=25) , vs 22% when it never left the library (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.1pp; 95% confidence interval -16.5pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances2.6%
Library
30.8%
Battlefield
38.5%
Graveyard
15.4%
Exile
Commanders that played this card
in tracked games-
1
Dr. Eggman
7 decks
-
2
Ragost, Deft Gastronaut
5 decks
-
3
Rendmaw, Creaking Nest
4 decks
-
4
The Wise Mothman
3 decks
-
5
Gandalf, Shadow's Foe
2 decks
-
6
Gandalf the White
2 decks
-
7
Infinite Guideline Station
2 decks
-
8
Megatron, Tyrant // Megatron, Destructive Force
2 decks
-
9
Mendicant Core, Guidelight
2 decks
-
10
Tannuk, Memorial Ensign
2 decks
Card text
Dauntless Scrapbot
Artifact Creature — Robot
When this creature enters, exile each opponent's graveyard. Create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
3 / 1
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Alix Branwyn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.