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Part of Edge of Eternities
·
Artifact Creature — Robot
·
Edge of Eternities (EOE)
Card Preview
Dauntless Scrapbot
0%
Decklist Inclusion
Times Brought
95
Decks Running
56
In Decks
340
Decklist Inclusion
0%
Format
Card text
Dauntless Scrapbot
Artifact Creature — Robot
When this creature enters, exile each opponent's graveyard. Create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
3 / 1
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Alix Branwyn
Final zone distribution
28 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Dr. Eggman
5 decks
-
2
Ragost, Deft Gastronaut
4 decks
-
3
Rendmaw, Creaking Nest
3 decks
-
4
Infinite Guideline Station
2 decks
-
5
Mendicant Core, Guidelight
2 decks
- 6 Ultron, Artificial Malevolence 2 decks
-
7
Aang, Swift Savior // Aang and La, Ocean's Fury
1 decks
-
8
Animar, Soul of Elements
1 decks
-
9
Anti-Venom, Horrifying Healer
1 decks
-
10
Avatar Aang // Aang, Master of Elements
1 decks
The "good card" funnel
95 brought · 51 playersBrought to game
95
Ever drawn
26
Reached battlefield
20
Still on board at game end
9
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.3pp
Players who cast this card win 24% of the time (n=20) , vs 19% when it never left the library (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval -14.3pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
5%
T2
0%
T3
20%
T4
15%
T5
45%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
9
· max
11
On curve
5%
(0 / 20 cast on T3)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.