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Part of Starter Commander Decks
·
Sorcery
·
Commander 2021 (C21)
Live Play Data
Deadly Tempest
1%
Live Inclusion
Times Brought
618
Decks Running
276
Median Cast Turn
8
Drawn → Played
54%
Format
First-cast turn
n=67
0%
T1
0%
T2
0%
T3
1%
T4
9%
T5
64%
T6-9
25%
T10+
Median
8
P25
7
· P75
10
· max
13
On curve
18%
(5 / 67 cast on T6)
Cast same turn as drawn
24%
The "good card" funnel
618 brought · 242 playersBrought to game
618
Ever drawn
123
Reached battlefield
67
Still on board at game end
9
≥ +1.2pp
Players who cast this card win 31% of the time (n=56) , vs 18% when it never left the library (n=402).
When players drew this card but left it in hand, they won 24% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval +1.2pp to +24.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
140 instances4.3%
Library
6.4%
Battlefield
51.4%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Kardur, Doomscourge
53 decks
-
2
Otrimi, the Ever-Playful
18 decks
-
3
Valgavoth, Harrower of Souls
15 decks
-
4
Kotis, the Fangkeeper
12 decks
-
5
Mogis, God of Slaughter
10 decks
-
6
Baba Lysaga, Night Witch
8 decks
-
7
Liesa, Shroud of Dusk
6 decks
-
8
Daxos the Returned
5 decks
-
9
Nekusar, the Mindrazer
5 decks
-
10
Queen Marchesa
4 decks
Card text
Deadly Tempest
Sorcery
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Commander 2021 (C21)
·
Rare
·
Illustrated by Cliff Childs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.