Live Play Data
Debt to the Deathless
3%
Live Inclusion
Times Brought
314
Decks Running
170
Median Cast Turn
9.0
Drawn → Played
44%
Format
First-cast turn
n=34
0%
T1
0%
T2
0%
T3
3%
T4
3%
T5
47%
T6-9
47%
T10+
Median
9.0
P25
8
· P75
11
· max
16
Cast same turn as drawn
32%
The "good card" funnel
317 brought · 160 playersBrought to game
317
Ever drawn
77
Reached battlefield
34
Still on board at game end
11
≥ +9.3pp
Players who cast this card win 53% of the time (n=32) , vs 26% when it never left the library (n=207).
When players drew this card but left it in hand, they won 25% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +27.4pp; 95% confidence interval +9.3pp to +45.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances4.9%
Library
13.6%
Battlefield
43.2%
Graveyard
38.3%
Hand
Commanders that played this card
in tracked games-
1
Silverquill, the Disputant
24 decks
-
2
Oloro, Ageless Ascetic
21 decks
-
3
Liesa, Shroud of Dusk
13 decks
-
4
Omnath, Locus of All
9 decks
-
5
Astarion, the Decadent
6 decks
-
6
Sorin of House Markov // Sorin, Ravenous Neonate
5 decks
-
7
Bilbo, Birthday Celebrant
4 decks
-
8
Kambal, Consul of Allocation
4 decks
-
9
Mister Negative
4 decks
-
10
Y'shtola, Night's Blessed
4 decks
Card text
Debt to the Deathless
Sorcery
Each opponent loses two times X life. You gain life equal to the life lost this way.
The List (PLST)
·
Uncommon
·
Illustrated by Seb McKinnon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.