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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Decisive Denial
3%
Live Inclusion
Times Brought
320
Decks Running
172
Median Cast Turn
8
Drawn → Played
63%
Format
First-cast turn
n=41
0%
T1
2%
T2
2%
T3
15%
T4
5%
T5
54%
T6-9
22%
T10+
Median
8
P25
6
· P75
9
· max
13
On curve
2%
(1 / 41 cast on T2)
Cast same turn as drawn
25%
The "good card" funnel
320 brought · 181 playersBrought to game
320
Ever drawn
65
Reached battlefield
41
Still on board at game end
2
≥ -4.8pp
Players who cast this card win 33% of the time (n=36) , vs 23% when it never left the library (n=220).
When players drew this card but left it in hand, they won 17% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.3pp; 95% confidence interval -4.8pp to +25.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances5.8%
Library
2.9%
Battlefield
59.4%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
78 decks
-
2
Pako, Arcane Retriever
13 decks
-
3
Bruce Banner // The Incredible Hulk
10 decks
-
4
Riku of Many Paths
10 decks
-
5
Kenessos, Priest of Thassa
8 decks
-
6
Aragorn, the Uniter
7 decks
-
7
Zimone, Paradox Sculptor
5 decks
-
8
Kiora, Sovereign of the Deep
4 decks
-
9
Arixmethes, Slumbering Isle
3 decks
-
10
Haldan, Avid Arcanist
3 decks
Card text
Decisive Denial
Instant
Choose one —
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
• Counter target noncreature spell unless its controller pays
.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Lorenzo Mastroianni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.