MTG Counterspells By color
A card counters a spell or it is not on this page: the most played blue ones first, then the short white, black, red, green, colorless and multicolor lists, sorted by how many Commander decks run each card.
What are the best MTG counterspells?
The best MTG counterspells are the ones players actually reach for, and most of them are blue: countering a spell is blue's share of the color pie. The lists below rank the most played blue counterspells, then the white, black, red, green and colorless counterspells that tracked Commander decks run, and then the color combinations with enough of them to rank, ordered by how many decks run each card and counted from real games on Playgroup.gg. White taxes a spell instead of countering it outright, black charges life for the few it has, red mostly answers blue, and green almost never counters a spell and protects its own from being countered instead, so those four lists are short on purpose and are shown in full.
Deck counts are drawn from 165,328 tracked decks on Playgroup.gg.
Lists last computed 24 Sep 2026 from decks and games tracked on Playgroup.gg.
Blue Counterspells
Blue is the color that says no. Countering spells is blue's share of the color pie, and blue is the only color where an unconditional counterspell is both common and cheap. The other colors get a handful, and they come with a condition attached.
Show 20 more blue counterspells (ranks 11-30)
White Counterspells
White taxes spells rather than stopping them. Its answers ask an opponent to pay extra mana or push a spell back a turn, and when white cannot do either it protects whatever the spell was aimed at instead.
13 white counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
2,353 |
| 2 |
|
1,599 |
| 3 |
|
1,079 |
| 4 |
|
1,056 |
| 5 |
|
914 |
| 6 |
|
315 |
| 7 |
|
236 |
| 8 |
|
168 |
| 9 |
|
35 |
| 10 |
|
35 |
| 11 |
|
30 |
| 12 |
|
20 |
| 13 |
|
13 |
Black Counterspells
Black almost never counters a spell outright. Where it does, it pays life for the privilege, or asks an opponent to pay life to let the spell through. Answering a threat after it resolves is black's job.
5 black counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
444 |
| 2 |
|
151 |
| 3 |
|
52 |
| 4 |
|
34 |
| 5 |
|
18 |
Red Counterspells
Red's counterspells mostly answer one color. Its blasts only hit blue, and its one general answer swaps the countered spell for something random rather than simply stopping it.
9 red counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
3,537 |
| 2 |
|
3,463 |
| 3 |
|
3,298 |
| 4 |
|
428 |
| 5 |
|
150 |
| 6 |
|
131 |
| 7 |
|
47 |
| 8 |
|
32 |
| 9 |
|
7 |
Green Counterspells
Green almost never counters a spell, it refuses to be stopped instead. The color pie gives green protection from being countered, and its own counterspells are old and conditional, answering one color, or an instant or Aura aimed at something green already controls.
2 green counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
259 |
| 2 |
|
43 |
Colorless Counterspells
Colorless counterspells need no colored mana, so any deck can run them whatever its color identity. Some are Eldrazi or colorless instants, paying with a card out of hand or with colorless mana; others are artifacts that sit on the battlefield and answer spells by mana value.
11 colorless counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
1,792 |
| 2 |
|
1,665 |
| 3 |
|
1,582 |
| 4 |
|
1,558 |
| 5 |
|
1,398 |
| 6 |
|
201 |
| 7 |
|
85 |
| 8 |
|
64 |
| 9 |
|
59 |
| 10 |
|
11 |
| 11 |
|
8 |
Multicolor counterspells
A card is counted under its exact color identity, so a counterspell needing two or three colors is on none of the single-color lists above. Those cards are here instead, one list per color combination that enough tracked decks run.
Azorius Counterspells
Azorius counterspells need white and blue mana, so they only fit decks whose color identity covers all of them. A deck that can cast them can also run everything on the white and blue lists above.
19 azorius counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
5,721 |
| 2 |
|
725 |
| 3 |
|
717 |
| 4 |
|
602 |
| 5 |
|
519 |
| 6 |
|
389 |
| 7 |
|
360 |
| 8 |
|
349 |
| 9 |
|
117 |
| 10 |
|
114 |
| 11 |
|
59 |
| 12 |
|
33 |
| 13 |
|
27 |
| 14 |
|
9 |
| 15 |
|
6 |
| 16 |
|
6 |
| 17 |
|
6 |
| 18 |
|
5 |
| 19 |
|
3 |
Dimir Counterspells
Dimir counterspells need blue and black mana, so they only fit decks whose color identity covers all of them. A deck that can cast them can also run everything on the blue and black lists above.
15 dimir counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
1,687 |
| 2 |
|
561 |
| 3 |
|
536 |
| 4 |
|
529 |
| 5 |
|
457 |
| 6 |
|
257 |
| 7 |
|
254 |
| 8 |
|
250 |
| 9 |
|
187 |
| 10 |
|
133 |
| 11 |
|
124 |
| 12 |
|
30 |
| 13 |
|
23 |
| 14 |
|
11 |
| 15 |
|
9 |
Izzet Counterspells
Izzet counterspells need blue and red mana, so they only fit decks whose color identity covers all of them. A deck that can cast them can also run everything on the blue and red lists above.
12 izzet counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
1,119 |
| 2 |
|
907 |
| 3 |
|
474 |
| 4 |
|
332 |
| 5 |
|
238 |
| 6 |
|
159 |
| 7 |
|
131 |
| 8 |
|
53 |
| 9 |
|
29 |
| 10 |
|
25 |
| 11 |
|
10 |
| 12 |
|
10 |
Simic Counterspells
Simic counterspells need green and blue mana, so they only fit decks whose color identity covers all of them. A deck that can cast them can also run everything on the green and blue lists above.
9 simic counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
1,110 |
| 2 |
|
1,064 |
| 3 |
|
930 |
| 4 |
|
719 |
| 5 |
|
475 |
| 6 |
|
397 |
| 7 |
|
325 |
| 8 |
|
256 |
| 9 |
|
41 |
Esper Counterspells
Esper counterspells need white, blue and black mana, so they only fit decks whose color identity covers all of them. A deck that can cast them can also run everything on the white, blue and black lists above.
6 esper counterspells run in tracked decks
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
319 |
| 2 |
|
222 |
| 3 |
|
79 |
| 4 |
|
15 |
| 5 |
|
12 |
| 6 |
|
10 |
How these counterspell lists are built
Start with what the order means, because it shapes everything else on this page. These lists are ranked by how many tracked decks run each card, not by a rating and not by the measurement. Separately we compare decks that run a card against decks on the same commander that do not, pool those matched comparisons, and ask whether the difference is bigger than chance. Only a handful of cards clear that bar. The rest are played widely and honestly, and we cannot tell you they help.
That is why the lists are ordered by deck count rather than by the measurement. Sorting a list by a number whose confidence interval crosses zero for most of its rows would be ranking sampling error and calling it insight. Deck count is a smaller claim, but it is one the data can actually carry, and it answers the question people arrive with: which counterspells do Commander players put in their decks?
The win-rate lift is therefore a marker, not the ranking. It appears beside a card only when that card has been played enough to judge and its measured effect is clearly positive, which means clearing minimums on games with the card, on how many separate commander groups it was seen in and on how many different pilots played it, with a cap on how much of the sample any one pilot may hold, and then landing entirely above zero. A card that was measured and came out flat gets an empty cell rather than a number near zero, because a number near zero reads as a verdict and this one is not. Outside blue you should expect almost no figures at all: the four short lists are small and the cards on them are played too rarely to measure.
Read that figure as a difference, not a multiplier. A +2.2% lift means a deck running the card wins 2.2 percentage points more often than decks on the same commander without it: 27.2% of its games rather than 25.0%. It is not a 2.2% relative increase, and it is not a claim that the card wins 2.2% of your games on its own.
Why this is one page and not six
Counterspells are split unevenly between the colors, and the split is the answer most people arrive looking for. Blue is the only list here long enough to need folding; the other five are short enough to show whole. A separate page per color would leave five pages with almost nothing on them, so they share this one instead.
The candidate pool is every Commander-legal card carrying Scryfall's counterspell oracle tag, which is a human-curated tag rather than a text search, narrowed to the cards whose own text counters a spell. That narrowing matters more here than on our other lists. Scryfall tags anything that interacts with a spell on the stack, so the raw tag also carries cards that bounce a spell back to its owner's hand, exile it, or counter an ability rather than a spell, and those were topping the white and green lists. Cards like Reprieve, Sink into Stupor and Mindbreak Trap answer a spell without countering it, and they are excluded for that reason. Multicolor cards are not excluded; every card is counted under its exact color identity, which is why a counterspell needing white and blue is on the Azorius list rather than on the white list or the blue list. That is what someone searching for green counterspells wants, mono-green cards they can put in any green deck, and it is also what someone searching for azorius counterspells wants. Each surviving card is counted across every non-archived tracked deck whose mainboard contains it, so a card nobody has sleeved up does not appear at all.
Counts are drawn from 165,328 tracked decks on Playgroup.gg.
The counterspell oracle tag comes from Scryfall and popularity across public decklists is answered better by EDHREC than by us. What we add is the count from decks that were actually played, and the measured effect on winning where there is one to report.
MTG counterspells FAQ
What is a counterspell in Magic: The Gathering?
Can white counter spells in MTG?
Are there red counterspells?
Are there green counterspells?
Are there black counterspells?
What are the best free counterspells in MTG?
Where are the multicolor counterspells like Dovin's Veto?
Why isn't Reprieve or Sink into Stupor on this list?
Why does this list look different from other counterspell lists?
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Counted from decks and games tracked on Playgroup.gg. Every card name links to its full stat page.