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Part of Secrets of Strixhaven
·
Instant
·
Aetherdrift (DFT)
Live Play Data
Spell Pierce
3%
Live Inclusion
Times Brought
959
Decks Running
485
Median Cast Turn
6
Drawn → Played
51%
Format
First-cast turn
n=131
3%
T1
6%
T2
7%
T3
10%
T4
13%
T5
51%
T6-9
10%
T10+
Median
6
P25
4
· P75
8
· max
23
On curve
3%
(4 / 131 cast on T1)
Cast same turn as drawn
24%
The "good card" funnel
960 brought · 443 playersBrought to game
960
Ever drawn
259
Reached battlefield
131
Still on board at game end
15
≥ -1.2pp
Players who cast this card win 29% of the time (n=115) , vs 22% when it never left the library (n=575).
When players drew this card but left it in hand, they won 30% (n=118).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval -1.2pp to +15.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
287 instances4.5%
Library
5.2%
Battlefield
45.3%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
16 decks
-
2
Kefka, Court Mage // Kefka, Ruler of Ruin
15 decks
-
3
Vivi Ornitier
15 decks
-
4
Yuriko, the Tiger's Shadow
15 decks
-
5
Baral, Chief of Compliance
14 decks
-
6
Urza, Lord High Artificer
12 decks
-
7
Thranduil, the Elvenking
11 decks
-
8
Y'shtola, Night's Blessed
9 decks
-
9
Prismari, the Inspiration
8 decks
-
10
Niv-Mizzet, Parun
7 decks
Card text
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays
.
Aetherdrift (DFT)
·
Uncommon
·
Illustrated by Maxime Minard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.