Soul Manipulation card art
Live Play Data

Soul Manipulation

{1} {U} {B} · Instant · Zendikar Rising Commander (ZNC)
0%
Live Inclusion
Times Brought
117
Decks Running
56
Median Cast Turn
—
Drawn → Played
—
Format

First-cast turn

n=8

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

117 brought · 55 players
Brought to game
117
Ever drawn
19
Reached battlefield
8
Still on board at game end
1

Final zone distribution

28 instances
3.6%
Library
3.6%
Battlefield
57.1%
Graveyard
7.1%
Exile
Card text
Soul Manipulation card

Soul Manipulation

{1} {U} {B}
Instant
Choose one or both — • Counter target creature spell. • Return target creature card from your graveyard to your hand.
Zendikar Rising Commander (ZNC) · Uncommon · Illustrated by Carl Critchlow

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.