format_list_numbered
#2 red counterspell
·
Instant
·
Eternal Masters (EMA)
Live Play Data
Pyroblast
4%
Live Inclusion
Times Brought
2985
Decks Running
1299
Median Cast Turn
6
Drawn → Played
47%
Format
First-cast turn
n=293
2%
T1
3%
T2
8%
T3
17%
T4
17%
T5
47%
T6-9
6%
T10+
Median
6
P25
4
· P75
7
· max
14
On curve
2%
(7 / 293 cast on T1)
Cast same turn as drawn
33%
The "good card" funnel
2987 brought · 951 playersBrought to game
2987
Ever drawn
620
Reached battlefield
293
Still on board at game end
17
≥ -2.4pp
Players who cast this card win 31% of the time (n=257) , vs 28% when it never left the library (n=1941).
When players drew this card but left it in hand, they won 36% (n=291).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -2.4pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
721 instances4.2%
Library
2.4%
Battlefield
46.9%
Graveyard
12.2%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
70 decks
-
2
Vivi Ornitier
52 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
40 decks
-
4
Valgavoth, Harrower of Souls
38 decks
-
5
Raph & Mikey, Troublemakers
35 decks
-
6
Magda, Brazen Outlaw
33 decks
-
7
Rograkh, Son of Rohgahh
28 decks
-
8
Kratos, God of War
23 decks
-
9
Yusri, Fortune's Flame
23 decks
-
10
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
22 decks
Card text
Pyroblast
Instant
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Eternal Masters (EMA)
·
Uncommon
·
Illustrated by Lake Hurwitz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.