Card Preview
Pyroblast
Times Brought
1112
Decks Running
532
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Pyroblast
Instant
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Eternal Masters (EMA)
·
Uncommon
·
Illustrated by Lake Hurwitz
Final zone distribution
226 instances2.7%
Library
5.3%
Battlefield
42.9%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
30 decks
-
2
Krenko, Mob Boss
28 decks
-
3
Etali, Primal Conqueror // Etali, Primal Sickness
27 decks
-
4
Rograkh, Son of Rohgahh
20 decks
-
5
Raph & Mikey, Troublemakers
17 decks
-
6
Kaalia of the Vast
16 decks
-
7
Kratos, God of War
15 decks
-
8
Magda, Brazen Outlaw
13 decks
-
9
Ral, Monsoon Mage // Ral, Leyline Prodigy
10 decks
-
10
Ob Nixilis, Captive Kingpin
9 decks
The "good card" funnel
1114 brought · 428 playersBrought to game
1114
Ever drawn
199
Reached battlefield
74
Still on board at game end
12
≥ -4.5pp
Players who cast this card win 27% of the time (n=63) , vs 25% when it never left the library (n=658).
When players drew this card but left it in hand, they won 25% (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -4.5pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=74
3%
T1
4%
T2
23%
T3
12%
T4
22%
T5
30%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
6
· max
15
On curve
3%
(2 / 74 cast on T1)
Cast same turn as drawn
42%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.