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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Live Play Data
Warping Wail
1%
Live Inclusion
Times Brought
1040
Decks Running
476
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=139
0%
T1
6%
T2
3%
T3
9%
T4
12%
T5
52%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
15
On curve
6%
(8 / 139 cast on T2)
Cast same turn as drawn
25%
The "good card" funnel
1040 brought · 426 playersBrought to game
1040
Ever drawn
249
Reached battlefield
139
Still on board at game end
14
≥ +3.7pp
Players who cast this card win 35% of the time (n=126) , vs 23% when it never left the library (n=667).
When players drew this card but left it in hand, they won 26% (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.1pp; 95% confidence interval +3.7pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
270 instances4.1%
Library
5.2%
Battlefield
42.2%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 91 decks
-
2
Ulalek, Fused Atrocity
70 decks
- 3 Ultron, Artificial Malevolence 31 decks
- 4 Molecule Man 29 decks
- 5 Omnath, Locus of the Void 28 decks
- 6 Ultima, Origin of Oblivion 17 decks
- 7 Karn, Legacy Reforged 15 decks
-
8
Azlask, the Swelling Scourge
14 decks
- 9 Kozilek, the Great Distortion 14 decks
- 10 Dawnsire, Sunstar Dreadnought 11 decks
Card text
Warping Wail
Instant
(
represents colorless mana.)
Choose one —
• Exile target creature with power or toughness 1 or less.
• Counter target sorcery spell.
• Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add
."
Commander Masters (CMM)
·
Uncommon
·
Illustrated by Jason Felix
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.