Live Play Data
Deny the Witch
2%
Live Inclusion
Times Brought
142
Decks Running
76
Median Cast Turn
—
Drawn → Played
43%
Format
First-cast turn
n=13Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
142 brought · 79 playersBrought to game
142
Ever drawn
30
Reached battlefield
13
Still on board at game end
2
Final zone distribution
33 instances6.1%
Battlefield
45.5%
Graveyard
48.5%
Hand
Commanders that played this card
in tracked games-
1
Inquisitor Greyfax
31 decks
-
2
Marneus Calgar
27 decks
-
3
Y'shtola, Night's Blessed
6 decks
-
4
Soundwave, Sonic Spy // Soundwave, Superior Captain
3 decks
-
5
Yennett, Cryptic Sovereign
2 decks
-
6
Azlask, the Swelling Scourge
1 decks
-
7
Elenda and Azor
1 decks
-
8
G'raha Tia, Scion Reborn
1 decks
-
9
Kefka, Court Mage // Kefka, Ruler of Ruin
1 decks
-
10
Kenrith, the Returned King
1 decks
Card text
Deny the Witch
Instant
Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
Warhammer 40,000 Commander (40K)
·
Uncommon
·
Illustrated by Games Workshop
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.