Perplex card art
Live Play Data

Perplex

{1} {U} {B} · Instant · Ravnica: City of Guilds (RAV)
1%
Live Inclusion
Times Brought
157
Decks Running
77
Median Cast Turn
7
Drawn → Played
48%
Format

First-cast turn

n=21
0%
T1
5%
T2
0%
T3
10%
T4
14%
T5
48%
T6-9
24%
T10+
Median 7 P25 5 · P75 8 · max 16
On curve 5% (0 / 21 cast on T3) Cast same turn as drawn 33%

The "good card" funnel

157 brought · 75 players
Brought to game
157
Ever drawn
44
Reached battlefield
21
Still on board at game end
1
≥ -3.2pp

Players who cast this card win 37% of the time (n=19) , vs 18% when it never left the library (n=91).

When players drew this card but left it in hand, they won 35% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +18.4pp; 95% confidence interval -3.2pp to +40.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

52 instances
3.8%
Library
1.9%
Battlefield
55.8%
Graveyard
9.6%
Exile
Card text
Perplex card

Perplex

{1} {U} {B}
Instant
Counter target spell unless its controller discards their hand. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Ravnica: City of Guilds (RAV) · Common · Illustrated by Tsutomu Kawade

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.