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#5 Dimir counterspell
·
Instant
·
Ravnica: City of Guilds (RAV)
Live Play Data
Perplex
1%
Live Inclusion
Times Brought
317
Decks Running
152
Median Cast Turn
7.0
Drawn → Played
48%
Format
First-cast turn
n=38
0%
T1
0%
T2
8%
T3
8%
T4
16%
T5
42%
T6-9
26%
T10+
Median
7.0
P25
5
· P75
10
· max
17
On curve
8%
(3 / 38 cast on T3)
Cast same turn as drawn
16%
The "good card" funnel
317 brought · 147 playersBrought to game
317
Ever drawn
79
Reached battlefield
38
Still on board at game end
2
≥ +1.6pp
Players who cast this card win 35% of the time (n=34) , vs 17% when it never left the library (n=192).
When players drew this card but left it in hand, they won 30% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.0pp; 95% confidence interval +1.6pp to +34.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
93 instances3.2%
Library
2.2%
Battlefield
55.9%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Kefka, Court Mage // Kefka, Ruler of Ruin
14 decks
-
2
Y'shtola, Night's Blessed
12 decks
-
3
Nekusar, the Mindrazer
11 decks
-
4
Doctor Doom, King of Latveria
6 decks
-
5
Cormela, Glamour Thief
5 decks
-
6
Fire Lord Azula
5 decks
-
7
Phenax, God of Deception
4 decks
-
8
Umbris, Fear Manifest
4 decks
-
9
Malcolm, Keen-Eyed Navigator
3 decks
-
10
Omnath, Locus of All
3 decks
Card text
Perplex
Instant
Counter target spell unless its controller discards their hand.
Transmute 

(

, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Ravnica: City of Guilds (RAV)
·
Common
·
Illustrated by Tsutomu Kawade
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.